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Code Vein Pushed Back to 2019

Code Vein, the new Souls-like action-RPG from Bandai Namco has already been hit with a delay only a month after having its initial release date of September 2018 announced. Like most delays, this one seems to be for the best.

TAKING FEEDBACK


Code Vein was present during this year’s E3 in the form of a playable demo, and while most people walked away feeling positive about the game, there were some issues to be had. Most notably, the hit-boxes were deemed to be wonky and often unreliable, which is a big no-no when it comes to fast paced action games. Folks also felt that the environment present in the demo was harsh on the eyes. Despite these issues, Bandai Namco (before E3, mind you)  slated the game for a September 2018 release date.

Well, fast-forward a little over a month later, and Code Vein is now slated for a tentative 2019 release. No, not Q1 2019, or even Q2 2019, just 2019. Despite the lack of a firm window, though, I’m sure we’ll be seeing Code Vein sooner rather than later.

Concerning the reason for the delay, Eric Hartness, Bandai Namco’s Vice President of Marketing, had this to say “Armed with knowledge of how well the game has already been received, we made the decision to postpone the release of ‘Code Vein’ to further refine its gameplay in an effort to exceed the expectations fans already have of the title. It was a difficult decision to make, but we feel it is the correct one.”

While some may take issue with Bandai Namco’s decision to delay the game by over 3 months, I applaud them for it. In a generation that’s been defined by developers releasing half-baked games and refining them via post-release patches, it’s easy to just follow along with said practice. The fact that Bandai Namco actually listened to feedback is an incredibly good sign for the future of Code Vein, and I’m sure we’ll be seeing an updated demo by the year’s end.

For now, however, Code Vein will be creeping back into its coffin for a snooze as it’ll be skipping Gamescom 2018 where it was set to be playable. But again, it’s all for the best.

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A fan of all things storytelling, Brandon is a simple dude who just wishes he had more time to finish his backlog. Considers himself a scholar on all things Kingdom Hearts, and maybe (definitely) talks about it way too often.